Quanero
MultiMediaArt & MultiMediaTechnology
Argos is an experimental experience for VR headsets. Your goal is to figure out what caused a violent incident in a futuristic bar by manipulating the time. You can slow down time, reverse it or bring it to a halt. Explore the scene, unlock the story's branch points and unravel the mystery. There's also an explosion. Argos was created with Unreal Engine 4 and can be downloaded on Steam or from www.argos-vr.com for free. This project was created by students from the University of Applied Sciences Salzburg's MultiMediaArt and MultiMediaTechnology degree program. University of Applied Sciences Salzburg greatly provided a motion capture system and designated rooms to allow us to work on professional level. The production took about 20 weeks of hard and intense work. Text ausblenden
Argos is an experimental experience for VR headsets. Your goal is to figure out what caused a violent incident in a futuristic bar by manipulating the time. You can slow down time, reverse it or bring it to a halt. Explore the scene, unlock the story's branch points and unravel the mystery. There's also an explosion. Argos was created with Unreal Engine 4 and can be downloaded on Steam or from www.argos-vr.com for free. This project was created by students from the University of Applied Sciences Salzburg's MultiMediaArt and MultiMediaTechnology degree program. University of Applied Sciences Salzburg greatly provided a motion capture system and designated rooms to allow us to work on professional level. The production took about 20 weeks...
Team
Philipp Reinhardt
MMA Bachelor 2013, MMA Master 2016
Aufgaben: Projektleitung, Character Design, Character Modeling, Character Animation, Texturing, Lighting, Facial Setup, 3D Artist
Dominik Hildner
MMA Bachelor 2013, MMA Master 2016
Aufgaben: Texturing, Character Animation, Lighting, Environment Modeling, Concept Art, 3D Artist
Pablo Angerer
MMA Bachelor 2013, MMA Master 2016
Aufgaben: Game Programmierung, Projektmanagement, Character Animation, 3D Artist
Christoph Habersatter
MMT Bachelor 2013
Aufgaben: Game Programmierung
Johannes Knünz
MMA Bachelor 2013, MMA Master 2016
Aufgaben: Special Effects, Facial Setup, 3D Artist, Shading
Wolfgang Stockinger
MMA Bachelor 2013, MMA Master 2016
Aufgaben: Character Design, Character Modeling, Character Animation, Facial Setup, Storyboard, 3D Artist
Maximilian Helten
MMA Bachelor 2013, MMA Master 2016
Aufgaben: Sounddesign
Paolo Schmidt
MMT Bachelor 2009, MMA Bachelor 2013, MMA Master 2016
Aufgaben: Sounddesign, Game Programmierung
Daniel Scholz
MMA Bachelor 2013, MMA Master 2016
Aufgaben: Character Animation, Character Design, Character Modeling, Texturing, 3D Artist
Links & Downloads
Link argos-vr.com
Tags
Game
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